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358
.local/lib/python3.14/site-packages/disnake/ui/select/string.py
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358
.local/lib/python3.14/site-packages/disnake/ui/select/string.py
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# SPDX-License-Identifier: MIT
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from __future__ import annotations
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from typing import (
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TYPE_CHECKING,
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Any,
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Callable,
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ClassVar,
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Dict,
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List,
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Mapping,
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Optional,
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Tuple,
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Type,
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TypeVar,
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Union,
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overload,
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)
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from ...abc import Snowflake
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from ...components import SelectOption, StringSelectMenu
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from ...enums import ComponentType, SelectDefaultValueType
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from ...utils import MISSING
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from .base import BaseSelect, P, V_co, _create_decorator
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if TYPE_CHECKING:
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from typing_extensions import Self
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from ...emoji import Emoji
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from ...partial_emoji import PartialEmoji
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from ..item import DecoratedItem, ItemCallbackType
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__all__ = (
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"StringSelect",
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"Select",
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"string_select",
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"select",
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)
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SelectOptionInput = Union[List[SelectOption], List[str], Dict[str, str]]
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def _parse_select_options(options: SelectOptionInput) -> List[SelectOption]:
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if isinstance(options, dict):
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return [SelectOption(label=key, value=val) for key, val in options.items()]
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return [opt if isinstance(opt, SelectOption) else SelectOption(label=opt) for opt in options]
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class StringSelect(BaseSelect[StringSelectMenu, str, V_co]):
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"""Represents a UI string select menu.
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This is usually represented as a drop down menu.
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In order to get the selected items that the user has chosen, use :attr:`.values`.
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.. versionadded:: 2.0
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.. versionchanged:: 2.7
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Renamed from ``Select`` to ``StringSelect``.
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Parameters
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----------
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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If not given then one is generated for you.
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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min_values: :class:`int`
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The minimum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 1 and 25.
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max_values: :class:`int`
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The maximum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 1 and 25.
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disabled: :class:`bool`
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Whether the select is disabled.
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options: Union[List[:class:`disnake.SelectOption`], List[:class:`str`], Dict[:class:`str`, :class:`str`]]
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A list of options that can be selected in this menu. Use explicit :class:`.SelectOption`\\s
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for fine-grained control over the options. Alternatively, a list of strings will be treated
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as a list of labels, and a dict will be treated as a mapping of labels to values.
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.. versionchanged:: 2.5
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Now also accepts a list of str or a dict of str to str, which are then appropriately parsed as
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:class:`.SelectOption` labels and values.
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required: :class:`bool`
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Whether the select menu is required. Only applies to components in modals.
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Defaults to ``True``.
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.. versionadded:: 2.11
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id: :class:`int`
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The numeric identifier for the component. Must be unique within the message.
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If set to ``0`` (the default) when sending a component, the API will assign
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sequential identifiers to the components in the message.
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.. versionadded:: 2.11
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row: Optional[:class:`int`]
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The relative row this select menu belongs to. A Discord component can only have 5
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rows. By default, items are arranged automatically into those 5 rows. If you'd
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like to control the relative positioning of the row then passing an index is advised.
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For example, row=1 will show up before row=2. Defaults to ``None``, which is automatic
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ordering. The row number must be between 0 and 4 (i.e. zero indexed).
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Attributes
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----------
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values: List[:class:`str`]
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A list of values that have been selected by the user.
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"""
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__repr_attributes__: ClassVar[Tuple[str, ...]] = (*BaseSelect.__repr_attributes__, "options")
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# In practice this should never be used by anything, might as well have it anyway though.
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_default_value_type_map: ClassVar[
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Mapping[SelectDefaultValueType, Tuple[Type[Snowflake], ...]]
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] = {}
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@overload
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def __init__(
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self: StringSelect[None],
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*,
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custom_id: str = ...,
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placeholder: Optional[str] = None,
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min_values: int = 1,
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max_values: int = 1,
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disabled: bool = False,
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options: SelectOptionInput = ...,
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required: bool = True,
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id: int = 0,
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row: Optional[int] = None,
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) -> None: ...
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@overload
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def __init__(
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self: StringSelect[V_co],
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*,
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custom_id: str = ...,
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placeholder: Optional[str] = None,
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min_values: int = 1,
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max_values: int = 1,
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disabled: bool = False,
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options: SelectOptionInput = ...,
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required: bool = True,
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id: int = 0,
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row: Optional[int] = None,
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) -> None: ...
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def __init__(
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self,
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*,
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custom_id: str = MISSING,
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placeholder: Optional[str] = None,
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min_values: int = 1,
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max_values: int = 1,
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disabled: bool = False,
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options: SelectOptionInput = MISSING,
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required: bool = True,
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id: int = 0,
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row: Optional[int] = None,
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) -> None:
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super().__init__(
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StringSelectMenu,
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ComponentType.string_select,
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custom_id=custom_id,
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placeholder=placeholder,
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min_values=min_values,
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max_values=max_values,
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disabled=disabled,
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default_values=None,
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required=required,
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id=id,
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row=row,
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)
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self._underlying.options = [] if options is MISSING else _parse_select_options(options)
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@classmethod
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def from_component(cls, component: StringSelectMenu) -> Self:
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return cls(
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custom_id=component.custom_id,
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placeholder=component.placeholder,
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min_values=component.min_values,
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max_values=component.max_values,
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disabled=component.disabled,
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options=component.options,
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required=component.required,
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id=component.id,
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row=None,
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)
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@property
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def options(self) -> List[SelectOption]:
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"""List[:class:`disnake.SelectOption`]: A list of options that can be selected in this select menu."""
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return self._underlying.options
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@options.setter
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def options(self, value: List[SelectOption]) -> None:
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if not isinstance(value, list):
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raise TypeError("options must be a list of SelectOption")
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if not all(isinstance(obj, SelectOption) for obj in value):
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raise TypeError("all list items must subclass SelectOption")
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self._underlying.options = value
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def add_option(
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self,
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*,
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label: str,
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value: str = MISSING,
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description: Optional[str] = None,
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emoji: Optional[Union[str, Emoji, PartialEmoji]] = None,
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default: bool = False,
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) -> None:
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"""Adds an option to the select menu.
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To append a pre-existing :class:`.SelectOption` use the
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:meth:`append_option` method instead.
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Parameters
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----------
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label: :class:`str`
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The label of the option. This is displayed to users.
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Can only be up to 100 characters.
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value: :class:`str`
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The value of the option. This is not displayed to users.
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If not given, defaults to the label. Can only be up to 100 characters.
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description: Optional[:class:`str`]
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An additional description of the option, if any.
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Can only be up to 100 characters.
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emoji: Optional[Union[:class:`str`, :class:`.Emoji`, :class:`.PartialEmoji`]]
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The emoji of the option, if available. This can either be a string representing
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the custom or unicode emoji or an instance of :class:`.PartialEmoji` or :class:`.Emoji`.
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default: :class:`bool`
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Whether this option is selected by default.
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Raises
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------
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ValueError
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The number of options exceeds 25.
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"""
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option = SelectOption(
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label=label,
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value=value,
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description=description,
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emoji=emoji,
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default=default,
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)
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self.append_option(option)
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def append_option(self, option: SelectOption) -> None:
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"""Appends an option to the select menu.
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Parameters
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----------
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option: :class:`disnake.SelectOption`
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The option to append to the select menu.
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Raises
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------
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ValueError
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The number of options exceeds 25.
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"""
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if len(self._underlying.options) >= 25:
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raise ValueError("maximum number of options already provided")
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self._underlying.options.append(option)
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Select = StringSelect # backwards compatibility
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S_co = TypeVar("S_co", bound="StringSelect", covariant=True)
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@overload
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def string_select(
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*,
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placeholder: Optional[str] = None,
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custom_id: str = ...,
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min_values: int = 1,
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max_values: int = 1,
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options: SelectOptionInput = ...,
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disabled: bool = False,
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id: int = 0,
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row: Optional[int] = None,
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) -> Callable[[ItemCallbackType[V_co, StringSelect[V_co]]], DecoratedItem[StringSelect[V_co]]]: ...
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@overload
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def string_select(
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cls: Callable[P, S_co], *_: P.args, **kwargs: P.kwargs
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) -> Callable[[ItemCallbackType[V_co, S_co]], DecoratedItem[S_co]]: ...
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def string_select(
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cls: Callable[..., S_co] = StringSelect[Any], **kwargs: Any
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) -> Callable[[ItemCallbackType[V_co, S_co]], DecoratedItem[S_co]]:
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"""A decorator that attaches a string select menu to a component.
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The function being decorated should have three parameters, ``self`` representing
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the :class:`disnake.ui.View`, the :class:`disnake.ui.StringSelect` that was
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interacted with, and the :class:`disnake.MessageInteraction`.
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In order to get the selected items that the user has chosen within the callback
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use :attr:`StringSelect.values`.
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.. versionchanged:: 2.7
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Renamed from ``select`` to ``string_select``.
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Parameters
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----------
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cls: Callable[..., :class:`StringSelect`]
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A callable (may be a :class:`StringSelect` subclass) to create a new instance of this component.
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If provided, the other parameters described below do not apply.
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Instead, this decorator will accept the same keywords as the passed callable/class does.
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.. versionadded:: 2.6
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placeholder: Optional[:class:`str`]
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The placeholder text that is shown if nothing is selected, if any.
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custom_id: :class:`str`
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The ID of the select menu that gets received during an interaction.
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It is recommended not to set this parameter to prevent conflicts.
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min_values: :class:`int`
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The minimum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 1 and 25.
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max_values: :class:`int`
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The maximum number of items that must be chosen for this select menu.
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Defaults to 1 and must be between 1 and 25.
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options: Union[List[:class:`disnake.SelectOption`], List[:class:`str`], Dict[:class:`str`, :class:`str`]]
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A list of options that can be selected in this menu. Use explicit :class:`.SelectOption`\\s
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for fine-grained control over the options. Alternatively, a list of strings will be treated
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as a list of labels, and a dict will be treated as a mapping of labels to values.
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.. versionchanged:: 2.5
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Now also accepts a list of str or a dict of str to str, which are then appropriately parsed as
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:class:`.SelectOption` labels and values.
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disabled: :class:`bool`
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Whether the select is disabled. Defaults to ``False``.
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id: :class:`int`
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The numeric identifier for the component. Must be unique within the message.
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If set to ``0`` (the default) when sending a component, the API will assign
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sequential identifiers to the components in the message.
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.. versionadded:: 2.11
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row: Optional[:class:`int`]
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The relative row this select menu belongs to. A Discord component can only have 5
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rows. By default, items are arranged automatically into those 5 rows. If you'd
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like to control the relative positioning of the row then passing an index is advised.
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For example, row=1 will show up before row=2. Defaults to ``None``, which is automatic
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ordering. The row number must be between 0 and 4 (i.e. zero indexed).
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"""
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return _create_decorator(cls, **kwargs)
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select = string_select # backwards compatibility
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